//
//  ZMCuteImageView.h
//  滤镜的基本使用
//
//  Created by pg on 2017/7/3.
//  Copyright © 2017年 pg. All rights reserved.
//

#import <GPUImage/GPUImage.h>

@interface ZMCuteImageView : UIView
//气泡的直径
@property (nonatomic,assign)CGFloat bubbleWidth;


@property (nonatomic,strong)GPUImageView *frontView;

@property(nonatomic,strong)GPUImageGlassSphereFilter *filter;
//需要展示的图片
@property(nonatomic,strong)UIImage *image;

@property(nonatomic,copy)NSString *title;

-(void)setUp;




@end
